player:SetAttribute("KineticCombo", (player:GetAttribute("KineticCombo") or 0) + 1) if player:GetAttribute("KineticCombo") >= 3 then -- Unleash special move end Absorb damage based on stored energy:
ServerScriptService └─ KineticServer (Script) Step 1: Create the ModuleScript (KineticAbilityHandler) Place in ReplicatedStorage.Modules . The Kinetic Abilities Script
if serverEnergy < 20 then return end
-- Ability effects KineticAbility.DamageMultiplier = function(energy) return 1 + (energy / 100) -- 100 energy = 2x damage end The Kinetic Abilities Script